AI Insights · Timothy · October 2024
Top 5 io Games on iOS in the Middle East - Q3 2024
Explore the performance trends of the leading io games on iOS in the Middle East during Q3 2024, with detailed insights into downloads, revenue, and active users.
In the third quarter of 2024, the io games category on iOS in the Middle East saw notable trends across the top five applications, as reported by Sensor Tower.
Snake.io - Fun Online Snake maintained a consistent presence with weekly downloads hovering around 29K in early July, before gradually declining to approximately 19.4K by the end of September. The game’s weekly revenue showed fluctuations, starting at around $550 and dipping to $282 towards the quarter's end. Meanwhile, weekly active users started at approximately 276K, experiencing a gradual decrease to 244.9K.
Paper.io 2 from Voodoo began the quarter with a high of nearly 28K downloads per week, which steadily declined to about 6.9K by early September, before rebounding to 18.8K at the quarter’s close. Revenue trends mirrored this pattern with a peak of $1K in mid-July, tapering off to $742 by September's end. Active users showed a similar trajectory, decreasing from 107.4K to 80.8K.
Hole.io experienced an initial drop in downloads from 21.7K to 8.7K in mid-July, followed by a recovery to 14K by September 30. Revenue fluctuated modestly, peaking at $402 in early July and concluding at $381. Weekly active users began at approximately 74.5K, dipped to 44.7K, and rose again to 56.9K as the quarter ended.
Snake Clash! saw a decline in weekly downloads from 14.9K in early July to about 5.6K by mid-September, with a slight increase to 6.4K by the end of the quarter. Revenue varied, starting at $344 and achieving $402 in late September. Active users grew from around 49.6K to 63.2K, stabilizing around 59.7K by the end of the period.
State.io - Conquer the World showed a stable download pattern, increasing from 3.6K to a peak of 10.3K in early August, before declining to 4K by September's end. Revenue trends were steady, beginning at $240, peaking at $555, and settling at $472. Active users rose from 22.8K to a peak of 38.2K, then fell to 21.3K by the quarter's conclusion.
For more detailed insights and data, visit Sensor Tower.